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TILT - running into one of these will tilt the entire level in the direction of the arrow.
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PLANET - This object is massive enough to create a significant gravitational attraction. Avoid getting too close!
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WIND - It may be a north wind, or it might be pointing in one of the other compass directions, but it can blow your marble right off the map.
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KINETIC ENERGY - Passing through one of these increases your marble's kinetic energy - the marble speeds up in the direction it is moving.
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BONUS POINTS - Each one of these little dots will add bonus points to your score. Grab as many as you can on the way to your goal.
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FINISH LINE - This is your goal. Reach one of these markers before your time or energy are gone.
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